Socket.computer: Difference between revisions

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'''socket.computer''' wasis a website which wasis relatively similar to [[CollabVM]]., Thebut site was part ofwith the many demos available onfollowing socket.io.differences:
 
CollabVM used the* socket.computer enginedid fornot CollabVMhave v1.0a userlist, butonly a user count, therewhich weremade somecollaboration notablerelatively changeshard.
* socket.computer doesdid not have a chat boxroom.
* socket.computer had a laptop image (and poorly scaled the screen down to fill the laptop screen)
* socket.computer periodically reset the VM every 15 minutes.
* socket.computer was fairly vulnerable to exploits, including turnbombing, server side QEMU monitor console execution, and all sorts of fun!
 
The site, in its original run, was formerly part of the many demos available on socket.io's demos.
*CollabVM's design differed from socket.computer's.
*socket.computer ran Windows XP while CollabVM ran many different operating systems, which ranged from Windows 95 OSR2 to Windows 7 Ultimate.
*CollabVM did not have the laptop image present, and was scaled fully.
*socket.computer reset every 15 minutes. The component which made the VM reset every 15 minutes was not enabled.
*socket.computer does not have a chat box.
*Several vulnerabilities were fixed.
 
CollabVM v1.0 used the socket.io-computer codebase, but with some notable changes:
==Shutdown==
*October 9, 2016: Socket.computer stopped responding after the initial 15 minute reset, and did not return. This also affected socket.io's chat and weplay.io. This makes October 9, 2016 at 11:25 PM (EST) the last known time socket.computer was online.
*March 5, 2017: After socket.io was offline for several weeks, the site finally came back up, but with the demos page missing from socket.io entirely. This can be presumed as the official "shut down" date.
*March 18, 2017: The demos page returned to socket.io. The socket.io chat made a return, and a brand new demo, a "collaborative whiteboard", was added. Weplay.io and Socket.computer did not make a return.
*August 2017: Socket.computer and Weplay.io stopped responding entirely, which indicates that both projects were shut down and will probably not make a return.
*January 2018: Weplay.io no longer belongs to any IP addresses. This strongly indicates that the Weplay.io project has permanently been closed. Socket.computer, however, still belongs to an IP address although the site has not responded since March 5, 2017. Whether it officially returns or not has yet to be seen.
*July 2018: Socket.computer no longer belongs to any IP address, which strongly indicates that the project has been closed permanently.
*August 25, 2018: Socket.computer's domain expires and is now up for sale, which confirms that the project will not return.
*February 2019: Socket.computer now redirects to a parked domain.
*February 2020: Parked domain is not renewed, and socket.computer is now for sale
 
* CollabVM's design differed from socket.computer's.
CollabVM has several virtual machines, including one known as "VM 2" that runs Windows XP SP3. It has almost the same specifications as the socket.computer VM (has more RAM and a better CPU), but it is much faster and has several things like Microsoft Office, Firefox, Chrome, all Windows XP Themes, a [[Escargot|patched MSN Messenger]], and more all pre-installed. If you are looking for a socket.computer alternative, you will want to check it out.
* socket.computer ran Windows XP while CollabVM ran many different operating systems, which ranged from Windows 95 OSR2 to Windows 7 Ultimate.
* CollabVM did not have the laptop image present, and was scaled fully.
* CollabVM had a chatroom added
*socket.computer reset every 15 minutes. The component which made the VM reset every 15 minutes was not enabled.
* Several vulnerabilities were fixed.
 
CollabVM has several virtual machines, including one known as "VM 2" that runs Windows XP SP3. It has almostbasically the same specifications as the socket.computer VM (hasbarring more RAM and a far better CPU), but it is much faster and has several things like Microsoft Office, Firefox, Chrome, all Windows XP Themes, a [[Escargot|patched MSN Messenger]], andmany more allprograms pre-installedpreinstalled. If you are looking for a socket.computer alternative, you will want to check it out.
==Revival?==
 
*'''11:11:16AM EST February 6th, 2020''': Dartz purchases the socket.computer domain.
==Original timeline==
 
The original socket.computer ran from ~April 2014 to October 2016.
 
During and after the month of October 2016, the following events occured:
 
*October 9, 2016: Socketsocket.computer stopped responding after the initial 15 minute resetfreezes, and didthe notserver returnstops responding. This outage also affected socket.io's chat, andas well as weplay.io. This makes October 9, 2016 at 11:25 PM (EST) the last known time socket.computer wasand weplay.io were online.
*February 19, 2017: socket.io goes offline for unknown reasons.
*March 5, 2017: After socket.io was offline for several weeks, the site finally came back uponline, but with the demos page missing from socket.io entirely. Thissocket.computer canand beweplay.io presumedremain asin thea officialfrozen "shut down" datestate.
*March 18, 2017: The demos page returnedfinally returns to socket.io. The socket.io chat mademakes a return, andalong with a brand new demo, a "collaborative whiteboard", was added. Weplayweplay.io and Socketsocket.computer didare notremoved, makeso athis returncan be declared the "official" shut down date for both projects.
*Sometime in August 2017: socket.computer and weplay.io's web server stops responding. Pings also fail.
*Sometime in early January 2018: Weplayweplay.io no longer belongs to anyan IP addresses.address, This strongly indicates thatindicating the Weplay.io project has permanently been permanently closed. Socketsocket.computer, however, still belongs to an IP address at this point, although the site's hasIP had not responded to any pings since March 5,August 2017. Whether it officially returns or not has yet to be seen.
*Sometime in July 2018: socket.computer no longer belongs to any IP address.
*August 25, 2018: Socketsocket.computer's domain expires and is now up for sale, which confirms thatconfirming the project willis notpermanently returnclosed.
*February 2019: Socketsocket.computer now redirects to a parked domain.
 
==The return of socket.computer==
 
*February 2020: Parked domain is not renewed, and socket.computer is now for sale.
*'''11:11:16AM EST February 6th, 2020''': Dartz purchases the socket.computer domain.
 
While socket.computer had effectively been relegated to a domain sitting in limbo for about 4 years, on April Fools Day (April 1st) 2024, that all changed.
 
As an April Fools Day joke, the CollabVM site was redirected to socket.computer under the guise that CollabVM had shut down, and the socket.computer domain was then running the original socket.io-computer, running in a VM running Ubuntu 16.04 (Even then, the socket.computer code didn't like that very much and had many bugs that didn't even happen on the original site).
 
On April 3rd, 2024 (fairly close to the 10th anniversary of socket.computer's existence), a custom from-scratch recreation of socket.computer written in [[wikipedia:TypeScript|TypeScript]], no longer using socket.io, was put onto the site and open sourced, and the site is now perpetually running, mostly for historical sake. The new incarnation now has a Xat chatroom included.
 
==The story of socket.computer==
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