// (c) 2002-2007 Electronic Arts Inc.

/*------------------------------------------------------------------*/
/*                                                                  */
/*                       Bloodhound API v1.00                       */
/*                                                                  */
/*                     by FrANK G. Barchard, EAC                    */
/*                                                                  */
/*                       Header - Oct 02, 2002                      */
/*                                                                  */
/*------------------------------------------------------------------*/

#ifndef BLOODHOUND_H
#define BLOODHOUND_H

#if defined(_MSC_VER)
#pragma once
#endif

#define BLOODHOUND_VERSION 100

extern "C" void BLOODHOUND_Message(const char *ToolName,int ToolVersion=100, const char *Comment=0);

#endif // BLOODHOUND_H

