// (c) 1996-2007 Electronic Arts Inc.
/* idct.c, inverse fast discrete cosine transform                           */


/*
 * Disclaimer of Warranty
 *
 * These software programs are available to the user without any license fee or
 * royalty on an "as is" basis.  The MPEG Software Simulation Group disclaims
 * any and all warranties, whether express, implied, or statuary, including any
 * implied warranties or merchantability or of fitness for a particular
 * purpose.  In no event shall the copyright-holder be liable for any
 * incidental, punitive, or consequential damages of any kind whatsoever
 * arising from the use of these programs.
 *
 * This disclaimer of warranty extends to the user of these programs and user's
 * customers, employees, agents, transferees, successors, and assigns.
 *
 * The MPEG Software Simulation Group does not represent or warrant that the
 * programs furnished hereunder are free of infringement of any third-party
 * patents.
 *
 * Commercial implementations of MPEG-1 and MPEG-2 video, including shareware,
 * are subject to royalty fees to patent holders.  Many of these patents are
 * general enough such that they are unavoidable regardless of implementation
 * design.
 *
 */

/**********************************************************/
/* inverse two dimensional DCT, Chen-Wang algorithm       */
/* (cf. IEEE ASSP-32, pp. 803-816, Aug. 1984)             */
/* 32-bit integer arithmetic (8 bit coefficients)         */
/* 11 mults, 29 adds per DCT                              */
/*                                      sE, 18.8.91       */
/**********************************************************/
/* coefficients extended to 12 bit for IEEE1180-1990      */
/* compliance                           sE,  2.1.94       */
/**********************************************************/

/* this code assumes >> to be a two's-complement arithmetic */
/* right shift: (-2)>>1 == -1 , (-3)>>1 == -2               */

#define W1 2841 /* 2048*sqrt(2)*cos(1*pi/16) */
#define W2 2676 /* 2048*sqrt(2)*cos(2*pi/16) */
#define W3 2408 /* 2048*sqrt(2)*cos(3*pi/16) */
#define W5 1609 /* 2048*sqrt(2)*cos(5*pi/16) */
#define W6 1108 /* 2048*sqrt(2)*cos(6*pi/16) */
#define W7 565  /* 2048*sqrt(2)*cos(7*pi/16) */

/* external symbols for MMX support */
extern int MPDusemmx;
extern void mmxidct(short *block);

/* private data */
static short iclip[1024]; /* clipping table */
static short *iclp;

/* private prototypes */
static void idctrow(short *blk);
static void idctcol(short *blk);

/* row (horizontal) IDCT
 *
 *           7                       pi         1
 * dst[k] = sum c[l] * src[l] * cos( -- * ( k + - ) * l )
 *          l=0                      8          2
 *
 * where: c[0]    = 128
 *        c[1..7] = 128*sqrt(2)
 */

static void idctrow(blk)
short *blk;
{
  int x0, x1, x2, x3, x4, x5, x6, x7, x8;

  /* shortcut */
  if (!((x1 = blk[4]<<11) | (x2 = blk[6]) | (x3 = blk[2]) |
        (x4 = blk[1]) | (x5 = blk[7]) | (x6 = blk[5]) | (x7 = blk[3])))
  {
    blk[0]=blk[1]=blk[2]=blk[3]=blk[4]=blk[5]=blk[6]=blk[7]=blk[0]<<3;
    return;
  }

  x0 = (blk[0]<<11) + 128; /* for proper rounding in the fourth stage */

  /* first stage */
  x8 = W7*(x4+x5);
  x4 = x8 + (W1-W7)*x4;
  x5 = x8 - (W1+W7)*x5;
  x8 = W3*(x6+x7);
  x6 = x8 - (W3-W5)*x6;
  x7 = x8 - (W3+W5)*x7;
  
  /* second stage */
  x8 = x0 + x1;
  x0 -= x1;
  x1 = W6*(x3+x2);
  x2 = x1 - (W2+W6)*x2;
  x3 = x1 + (W2-W6)*x3;
  x1 = x4 + x6;
  x4 -= x6;
  x6 = x5 + x7;
  x5 -= x7;
  
  /* third stage */
  x7 = x8 + x3;
  x8 -= x3;
  x3 = x0 + x2;
  x0 -= x2;
  x2 = (181*(x4+x5)+128)>>8;
  x4 = (181*(x4-x5)+128)>>8;
  
  /* fourth stage */
  blk[0] = (x7+x1)>>8;
  blk[1] = (x3+x2)>>8;
  blk[2] = (x0+x4)>>8;
  blk[3] = (x8+x6)>>8;
  blk[4] = (x8-x6)>>8;
  blk[5] = (x0-x4)>>8;
  blk[6] = (x3-x2)>>8;
  blk[7] = (x7-x1)>>8;
}

/* column (vertical) IDCT
 *
 *             7                         pi         1
 * dst[8*k] = sum c[l] * src[8*l] * cos( -- * ( k + - ) * l )
 *            l=0                        8          2
 *
 * where: c[0]    = 1/1024
 *        c[1..7] = (1/1024)*sqrt(2)
 */
static void idctcol(blk)
short *blk;
{
  int x0, x1, x2, x3, x4, x5, x6, x7, x8;

  /* shortcut */
  if (!((x1 = (blk[8*4]<<8)) | (x2 = blk[8*6]) | (x3 = blk[8*2]) |
        (x4 = blk[8*1]) | (x5 = blk[8*7]) | (x6 = blk[8*5]) | (x7 = blk[8*3])))
  {
    blk[8*0]=blk[8*1]=blk[8*2]=blk[8*3]=blk[8*4]=blk[8*5]=blk[8*6]=blk[8*7]=
      iclp[(blk[8*0]+32)>>6];
    return;
  }

  x0 = (blk[8*0]<<8) + 8192;

  /* first stage */
  x8 = W7*(x4+x5) + 4;
  x4 = (x8+(W1-W7)*x4)>>3;
  x5 = (x8-(W1+W7)*x5)>>3;
  x8 = W3*(x6+x7) + 4;
  x6 = (x8-(W3-W5)*x6)>>3;
  x7 = (x8-(W3+W5)*x7)>>3;
  
  /* second stage */
  x8 = x0 + x1;
  x0 -= x1;
  x1 = W6*(x3+x2) + 4;
  x2 = (x1-(W2+W6)*x2)>>3;
  x3 = (x1+(W2-W6)*x3)>>3;
  x1 = x4 + x6;
  x4 -= x6;
  x6 = x5 + x7;
  x5 -= x7;
  
  /* third stage */
  x7 = x8 + x3;
  x8 -= x3;
  x3 = x0 + x2;
  x0 -= x2;
  x2 = (181*(x4+x5)+128)>>8;
  x4 = (181*(x4-x5)+128)>>8;
  
  /* fourth stage */
  blk[8*0] = iclp[(x7+x1)>>14];
  blk[8*1] = iclp[(x3+x2)>>14];
  blk[8*2] = iclp[(x0+x4)>>14];
  blk[8*3] = iclp[(x8+x6)>>14];
  blk[8*4] = iclp[(x8-x6)>>14];
  blk[8*5] = iclp[(x0-x4)>>14];
  blk[8*6] = iclp[(x3-x2)>>14];
  blk[8*7] = iclp[(x7-x1)>>14];
}

/* two dimensional inverse discrete cosine transform */
void Fast_IDCT(block)
short *block;
{
  int i;

#ifdef USEMMX
  if (MPDusemmx)
  {
      mmxidct(block);
  }
  else
#endif
  {
    for (i=0; i<8; i++)
      idctrow(block+8*i);

    for (i=0; i<8; i++)
      idctcol(block+i);
  }
}

void Initialize_Fast_IDCT()
{
  int i;

  iclp = iclip+512;
  for (i= -512; i<512; i++)
    iclp[i] = (i<-256) ? -256 : ((i>255) ? 255 : i);
}
