// (c) Electronic Arts. All Rights Reserved.
//#BLOCK
// (c) Electronic Arts. All Rights Reserved.


#include "trigonometry.h"

#ifdef GENERIC_TESTING
template<class FloatType>
#endif
class UnitTestTrigonometry :
    public UnitTest
{
public:

#include "testing_util.inl"

    UnitTestTrigonometry();
    virtual ~UnitTestTrigonometry();
    void Test();

//#BLOCK

private:

    float_test_type fOutArray[testing::RW_MATH_UNITTEST_TEST_VECTOR_ARRAY_SIZE];
    float_test_type fCosOutArray[testing::RW_MATH_UNITTEST_TEST_VECTOR_ARRAY_SIZE];
    float_test_type xArray[testing::RW_MATH_UNITTEST_TEST_VECTOR_ARRAY_SIZE];
    float_test_type yArray[testing::RW_MATH_UNITTEST_TEST_VECTOR_ARRAY_SIZE];

};



