<?xml version="1.0"?>
<package>
    <manifestVersion>2</manifestVersion>
    <packageName>DirtySDK</packageName>
    <versionName>15.1.6.0.4-fb</versionName>
    <contactName>DirtySock Team</contactName>               <!-- Author name -->
    <contactEmail>GS-DirtySockSupport@ea.com</contactEmail> <!-- Contact email address -->
    <owningTeam>GOS</owningTeam>
    <summary>                                               <!-- Library description -->
        <p> DirtySock is a cross-platform client network layer currently available on Android, iOS,
            Linux, OSX, PC, PS4, Windows Phone 8, and Xbox One platforms.  DirtySock
            is intended primarily for shipping titles. DirtySock supplies peer-peer networking with
            reliable UDP, client/server protocols including Aries, HTTP, and SSL, and much more.
            Please see the included documentation for more information.
        </p>
    </summary>
    <changes>
        <p>
            See the included changelog.txt file for details on changes from previous versions.
        </p>
    </changes>
    <status>Official</status>
    <license>EA Proprietary (Internal Use Only)</license>
    <homePageUrl>https://developer.ea.com/display/dirtysock/DirtySock+Customer+Portal</homePageUrl>
    <documentationUrl>https://docs.developer.ea.com/gos_docs/dirtysdk-latest/15.1.x/doc/pc</documentationUrl>
    <frameworkVersion>2</frameworkVersion>                  <!-- Buildable Framework 2 package -->
    <buildable>true</buildable>
    <community>Please refer to the release notes on the EATech site for full information</community>
    <tags>framework2, online, sdk</tags>
    <relationship>
        <builds>
            <build name="solution" supported="true" />
            <build name="nant" supported="true" targets="build" />
        </builds>
        <platforms>
            <platform name="android" build="Supported" test="NotSupported" />
            <platform name="iphone" build="Supported" test="NotSupported" />
            <platform name="iphonesim" build="Supported" test="NotSupported" />
            <platform name="pc" build="Supported" test="NotSupported" />
            <platform name="pc64" build="Supported" test="NotSupported" />
            <platform name="ps4" build="Supported" test="NotSupported" />
            <platform name="xboxone" build="Supported" test="NotSupported" />
            <platform name="unix" build="Supported" test="NotSupported" />
            <platform name="unix64" build="Supported" test="NotSupported" />
        </platforms>
    </relationship>
</package>
