// (c) Electronic Arts. All Rights Reserved.

/// \file
/// Defines Windows target-specific types and macros.

#ifndef RW_TARGTYPE_H
#define RW_TARGTYPE_H

#define rwSIZEOF_CHAR 8

#define rwCHAR_IS_SIGNED 1

#define rwTARGET_ENDIAN rwLIENDIAN

#define rwTARGET_DURANGO 1

#define rwMATRIXALIGNMENT 16

#define rwTARGET_POINTERSIZE 8

#define rwTARGET_GLOBALPOINTERSIZE rwTARGET_POINTERSIZE

#define rwTARGET_POINTERALIGNMENT 8

#endif /* !RW_TARGTYPE_H */
