//--------------------------------------------------------------------------------------
// File: PlatformHelpers.h
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248929
// http://go.microsoft.com/fwlink/?LinkID=615561
//--------------------------------------------------------------------------------------

#pragma once

#pragma warning(disable : 4324)

#include <exception>
#include <memory>

#ifndef MAKEFOURCC
    #define MAKEFOURCC(ch0, ch1, ch2, ch3) \
                (static_cast<uint32_t>(static_cast<uint8_t>(ch0)) \
                | (static_cast<uint32_t>(static_cast<uint8_t>(ch1)) << 8) \
                | (static_cast<uint32_t>(static_cast<uint8_t>(ch2)) << 16) \
                | (static_cast<uint32_t>(static_cast<uint8_t>(ch3)) << 24))
#endif /* defined(MAKEFOURCC) */

namespace DirectX
{
    // Helper class for COM exceptions
    class com_exception : public std::exception
    {
    public:
        com_exception(HRESULT hr) noexcept : result(hr) {}

        virtual const char* what() const override
        {
            static char s_str[64] = {};
            sprintf_s(s_str, "Failure with HRESULT of %08X", static_cast<unsigned int>(result));
            return s_str;
        }

    private:
        HRESULT result;
    };

    // Helper utility converts D3D API failures into exceptions.
    inline void ThrowIfFailed(HRESULT hr)
    {
        if (FAILED(hr))
        {
            throw com_exception(hr);
        }
    }


    // Helper for output debug tracing
    inline void DebugTrace(_In_z_ _Printf_format_string_ const char* format, ...) noexcept
    {
    #ifdef _DEBUG
        va_list args;
        va_start(args, format);

        char buff[1024] = {};
        vsprintf_s(buff, format, args);
        OutputDebugStringA(buff);
        va_end(args);
    #else
        UNREFERENCED_PARAMETER(format);
    #endif
    }


    // Helper smart-pointers
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN10) || (defined(_XBOX_ONE) && defined(_TITLE)) || !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP)
    struct virtual_deleter { void operator()(void* p) noexcept { if (p) VirtualFree(p, 0, MEM_RELEASE); } };
#endif

    struct aligned_deleter { void operator()(void* p) noexcept { _aligned_free(p); } };

    struct handle_closer { void operator()(HANDLE h) noexcept { if (h) CloseHandle(h); } };

    typedef std::unique_ptr<void, handle_closer> ScopedHandle;

    inline HANDLE safe_handle(HANDLE h) noexcept { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; }
}
