Gamemode IDs in Net64: Difference between revisions
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Revision as of 03:19, 17 May 2022
This page contains a list of Gamemode IDs in Net64, as of version 2.0.1.
IDs
Super Mario 64
ID | Gamemode | Description |
---|---|---|
1 | Regular with interaction/punching | The standard Super Mario 64 game, with interaction/punching enabled. |
2 | Regular with fireballs | The standard Super Mario 64 game, but everyone has a "fire flower" powerup, so you can shoot fireballs by pressing the L button. |
3 | Regular with no interaction/punching | The standard Super Mario 64 game, with interaction/punching disabled - intended mostly for races. |
4 | Prophunt | Around 1/3 of the players are selected to be "hunters" while the remaining 2/3 pose as props. The hunters must hunt down props and eliminate them while props must blend in with everything else and hide. |
5 | Boss Rush | One player turns into a giant and becomes very powerful - and the remaining players stay small and must defeat him. Whoever kills the giant successfully will become a giant. |
6 | Tag | Works just how it is described - one player is tagged and other players must run from them, whoever is tagged becomes "it" |
7 | None | Unimplemented gamemode |
8 | WarioWare | Works just like the real WarioWare - each player gets the same mission, and has to complete it as quickly as possible. When the player finishes a mission, they will receive one point and another random level and mission is chosen. |