Gamemode IDs in Net64
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This page contains a list of Gamemode IDs in Net64, as of version 2.0.1.
Super Mario 64
|Regular with interaction/punching
|The standard Super Mario 64 game, with interaction/punching enabled.
|Regular with fireballs
|The standard Super Mario 64 game, but everyone has a "fire flower" powerup, so you can shoot fireballs by pressing the L button.
|Regular with no interaction/punching
|The standard Super Mario 64 game, with interaction/punching disabled - intended mostly for races.
|Around 1/3 of the players are selected to be "hunters" while the remaining 2/3 pose as props. The hunters must hunt down props and eliminate them while props must blend in with everything else and hide.
|One player turns into a giant and becomes very powerful - and the remaining players stay small and must defeat him. Whoever kills the giant successfully will become a giant.
|Works just how it is described - one player is tagged and other players must run from them, whoever is tagged becomes "it"
|Works just like the real WarioWare - each player gets the same mission, and has to complete it as quickly as possible. When the player finishes a mission, they will receive one point and another random level and mission is chosen.